D&D News: DMsGuild Partners with Roll20!

Lately, there always seems to be some news for D&D and RPGs. It is a very exciting time to be in the hobby! Recently D&D Beyond was acquired by Wizards of the Coast after which they released a stat block and lore for Vecna the Archlich and the first chapter of the upcoming adventure anthology Journeys Through The Radiant Citadel. Both of these were free to anyone with a D&D Beyond Account. We discussed this at length during one of our streams and I have been very excited to see more and more free official D&D content flowing through the pipes. I was especially excited to see the recent announcement from DMsGuild and Roll20 announcing a partnership which you can read about in more detail here. This is a big deal for all of us who run games using Roll20 and I will tell you why.

I am very excited to see what comes from this partnership as I think it has nothing but net positives for us as GMs. Since founding Open Heart Games, I have made nearly exclusive use of Roll20 to run all of my games for clients, our charity events, and our stream. Nearly all of my experience with Roll20 is running published modules, and there are several brilliant authors who have built upon the success of these modules and added in new ideas and adventures on the DMsGuild. I have integrated several modules from the DMsGuild and they have been generally well-received by my players. However, one thing that is challenging is the time I have to invest in scaling the maps, adding dynamic lighting, and building monster stat blocks. This can really eat up a lot of my prep time and bleed over into my personal time if I am not careful. I am really looking forward to being able to purchase a module on the DMsGuild and then easily plug it in for my clients to enjoy without losing valuable prep time.

I am especially hopeful that some of the old adventurer’s league material makes its way from the DMsGuild onto Roll20 as I really enjoyed running those modules in person. They are also a really good way to give players a taste of D&D; each module is designed to be run in a four hour block and while each module is its own story, there is an overarching story arc that ties each module together. I am also excited by the doors this opens for content creators who can now create material that is cross-compatible between Roll20 and the DMsGuild. I can’t wait to see what they come up with and add more new stories for my players to enjoy. Who knows? Maybe one day I will publish some of my own material on the DMsGuild and Roll20!

What are you looking forward to most from the new DMsGuild and Roll20 partnership? Let us know in the comments! 

As always, 

Take Heart!

Karington Hess

Game Master and Founder of Open Heart Games

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